This is a superb volume with plenty of character and drama. You aren’t expecting much from this volume as you think we are at a quiet point in the story with the first market happening. Oh dear.
The Whisperers present quite an existential challenge. Kirkman shows that antagonists don’t have to be cruel despots or megalomaniacs or even conquerors. They are definitely one of the freshest zombie ideas and they have a few surprises.
Everyone seems to get some screentime in this book. Carl continues to grow and become his own man, Negan gets one of his awesome speeches and Maggie faces up to the hard side of leadership. This is an amazing foundation and would make a great book but the rug-pulls make it fantastic. Kirkman shows that he needn’t kill characters to shock you. And then he kills characters and you are shocked again.
The art is amazing and it is always worth stopping to appreciate just how good it is and how much is done with black and grey. This has never been a normal gig for Adlard. He never phones things in. Each panel is well thought out and even after two dozen books he is still experimenting and there are some really sharp panel structures here.
Walking Dead is everything a graphic novel should be including rising to new heights.
Double Thumbs Up!